Properties
isPlaying
isPlaying: boolean
Optional threeDOptions
threeDOptions?: any
Methods
addFilter
- addFilter(filter): void
Returns void
Optional fadeIn
- fadeIn(duration, type?): Promise<void>
Returns Promise<void>
Optional fadeOut
- fadeOut(duration, type?): Promise<void>
Returns Promise<void>
Optional fadeTo
- fadeTo(value, duration, type?): Promise<void>
Parameters
- value: number
- duration: number
Optional type: FadeType
Returns Promise<void>
pause
- pause(): void
Returns void
removeFilter
- removeFilter(filter): void
Returns void
Optional seek
- seek(time): void
Returns void
Optional stopWithFade
- stopWithFade(duration, type?): Promise<void>
Returns Promise<void>
The base interface for any sound-producing entity, including individual sounds, groups, and playbacks. BaseSound